I thought it would be interesting for you guys to know that whenever a model is exported from WMV without any extra animation attached to it, just an FBX file with all the slots equipped with an item (except MH, OH and, Cape), The textures seem damaged for some reason. It seems as if the program can't export the file without sacrificing bits and parts of the albedo texture image.
Here's a screenshot:
https://discord.com/channels/381987926243803136/381992406586753035/825681770425876500 - Discord message link.
This "issue" has managed to persist throughout the last 3 versions since BFA Till now.