Building WoW Model Viewer is pretty simple : you need SDK to have all required third app / libraries and application sources
Wow Model Viewer SDK
Download SDK here : wmv_sdk.zip Decompress it in folder of your choice
Preparing development environment
Clone SDK : hg clone https://bitbucket.org/jeromnimo/wmv_sdk -r 930824b Install Visual Studio 2013 Community edition (needed to have compile chain on windows, you can uncheck all options) : http://go.microsoft.com/fwlink/?LinkId=517284Launch wmv_sdk.bat by double clicking on it, it will open a prompt like this one (in my example, I have unzipped SDK in c:\wmv_sdk) Image Removed You are now ready to compile WoW Model Viewer WoW Model ViewerGet application sources from Bitbucket : https://bitbucket.org/wowmodelviewer/wowmodelviewer You can use either In following example, let's consider sources are available in c:\wowmodelviewer (adapt examples depending on your own location) Edit wmv_set_env.bat file (under sdk directory), updating line as quoted Code Block |
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set WMV_BASE_PATH=D:\Dev\workspace\wowmodelviewer |
becomes Code Block |
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set WMV_BASE_PATH=c:\wowmodelviewer |
Launch wmv_sdk.bat by double clicking on it, it will open a prompt like this one (in my example, I have unzipped SDK in c:\wmv_sdk)
Image Added You are now ready to compile WoW Model Viewer
in prompt opened by SDK, move to your source location Code Block |
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| cd YOUR_SOURCE_LOCATION |
Create a build directory (cmake recommands what is called "out of sources compilation), and move in Code Block |
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| mkdir CMakeBuild
cd CMakeBuild |
Launch CMake generation Code Block |
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| cmake -G"NMake Makefiles" ..\src |
Launch compilation
When finished, you should see this (copying all files into installation folder)
You can you go to bin\ folder under your source tree (c:\wowmodelviewer\bin in this example), you have a wowmodelviewer.exe that you can execute
That's it, simply double click on wowmodelviewer executable and you will use your freshly compiled version of WoW Model Viewer
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